0.21 splashscreen contest: deadline 31 May 2023

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obelisk79
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Re: 0.21 splashscreen contest: deadline 31 May 2023

Post by obelisk79 »

Also, don't forget that the render workbench just doesn't work that well for everyone. I'm not computer illiterate by any stretch and struggled to get any of the render options to work properly on my linux system. I ended up just giving up on it and moving on to something else.
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MisterMaker
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Re: 0.21 splashscreen contest: deadline 31 May 2023

Post by MisterMaker »

I think the splashscreen should show what is possible with the software. Render workbench has like 3 issues on github. And one of those I made yesterday.
And yes compiling cycles stand alone is way too difficult for normal users.
But you can get an oldwindows version from my github https://github.com/MisterMakerNL/Cycles ... dows-build
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yorik
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Re: 0.21 splashscreen contest: deadline 31 May 2023

Post by yorik »

Just a reminder, the deadline is today, by the end of the day! (any post dated after may 31st will not be considered).
howetuft
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Re: 0.21 splashscreen contest: deadline 31 May 2023

Post by howetuft »

obelisk79 wrote: Wed May 31, 2023 2:26 am Also, don't forget that the render workbench just doesn't work that well for everyone. I'm not computer illiterate by any stretch and struggled to get any of the render options to work properly on my linux system. I ended up just giving up on it and moving on to something else.
If you encounter any trouble using Render WB, do not hesitate to open an issue on Github or in a forum post. I'll do my best to find a solution, as it is always a pleasure to help users and improve the code. Many new features came from user remarks, many things are still possible except one: I cannot guess user issues if they are not explicitely expressed ;)
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easyw-fc
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Re: 0.21 splashscreen contest: deadline 31 May 2023

Post by easyw-fc »

nelsonstoldt wrote: Wed May 31, 2023 12:54 am Now if the nice people over at Blender would provide a version of the Standalone Cycles Engine that could be included with the render workbench in a FreeCAD installation, that would be fabulous.
+1
howetuft
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Re: 0.21 splashscreen contest: deadline 31 May 2023

Post by howetuft »

easyw-fc wrote: Wed May 31, 2023 9:48 am
nelsonstoldt wrote: Wed May 31, 2023 12:54 am Now if the nice people over at Blender would provide a version of the Standalone Cycles Engine that could be included with the render workbench in a FreeCAD installation, that would be fabulous.
+1
I'm not sure they will. Question was already discussed (https://devtalk.blender.org/t/building- ... e/17861/30, for instance), but Cycles Standalone is not considered as an official feature by Blender devs and they redirect to Blender.

But is it really a problem? There are several other high-quality raytracing engines: Luxcore, Ospray, Appleseed... and they ship binaries for all platforms. Just give them a try with Render WB, you'll be amazed and you will forget about Cycles:
Pabellon de Barcelona (from Yorik's model) - Ospray
Pabellon de Barcelona (from Yorik's model) - Ospray
ospray_out.Camera_1.00000.png (488.65 KiB) Viewed 3527 times
.
Car - Luxcore
Car - Luxcore
Project002_output.png (254.69 KiB) Viewed 3527 times
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Kunda1
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Re: 0.21 splashscreen contest: deadline 31 May 2023

Post by Kunda1 »

If a rendered image is included on the splashscreen we could add some fine print to it like "Rendered with the Render Workbench addon using the whatever engine"
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GeneFC
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Re: 0.21 splashscreen contest: deadline 31 May 2023

Post by GeneFC »

Kunda1 wrote: Wed May 31, 2023 12:53 pm If a rendered image is included on the splashscreen we could add some fine print to it like "Rendered with the Render Workbench addon using the whatever engine"
I would much rather see a version number that lasts for more than a fraction of a second. :mrgreen:

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Re: 0.21 splashscreen contest: deadline 31 May 2023

Post by aapo »

My try :D

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FreeCAD-Padlock-800x490.png (132.91 KiB) Viewed 3320 times
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Re: 0.21 splashscreen contest: deadline 31 May 2023

Post by chennes »

The submission window is now closed: thanks to everyone for your contributions! It will take me a couple of days to get these compiled into a voting topic, but in the meantime please feel free to discuss the options you see here. Thanks!
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