And that's where it acts exactly like the fillet tool.
[Merged] Split Edge function for Sketcher
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Re: Split Edge function for Sketcher
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Re: Split Edge function for Sketcher
Hi,
while I agree there is strong similarity how Fillet and Split Edge work (i.e. cut edge and insert radius resp. nothing), it seems to me quite awkward to access the button via "Fillet" group dropdown. Shall we save the precious toolbar space, then I would prefer placing the button in the "Edge Action" group along with Trim Edge and Extend Edge, based on similar command names.
Kind regards,
Tomas
while I agree there is strong similarity how Fillet and Split Edge work (i.e. cut edge and insert radius resp. nothing), it seems to me quite awkward to access the button via "Fillet" group dropdown. Shall we save the precious toolbar space, then I would prefer placing the button in the "Edge Action" group along with Trim Edge and Extend Edge, based on similar command names.
Kind regards,
Tomas
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Re: Split Edge function for Sketcher
To your comments about my proposition i would only point respectfully that you are wrong. Edges in cad do not exist without 2 vertices (points). You cannot split an edge without creating a point (actually technically two coincident points). If you could, the use of the function would still be marginal.
About the localization, to me, associated with "create point" or "trim edge" is equivalent and good.
About auto-symmetry, I think if we want this kind of smarts we'd need a preselection system ala F360, where hovering the mouse generates snap points.
But I don't have a strong opinion against.
About the localization, to me, associated with "create point" or "trim edge" is equivalent and good.
About auto-symmetry, I think if we want this kind of smarts we'd need a preselection system ala F360, where hovering the mouse generates snap points.
But I don't have a strong opinion against.
Re: Split Edge function for Sketcher
Draft can already do it, so it's not that far away.RatonLaveur wrote: ↑Thu Mar 18, 2021 9:13 pm About auto-symmetry, I think if we want this kind of smarts we'd need a preselection system ala F360, where hovering the mouse generates snap points.
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Re: Split Edge function for Sketcher
Hi Raton,
It seems each of us thinks a bit differently :-) While Chris would first search along "Fillet" operations, You would go to "Create Point" and every approach has its own logic. Is it possible to put some kind of opinion poll here on forum, so we can place the button according to what most people would prefer?
Kind regards,
Tomas
of course You are right, there are no edges without endpoints. What I wanted to say is, that we have also "Point" object, i.e. single point without any edge. And such one I would expect the "Create Point" button produces, something, what remains, when I delete both adjacent egdes. But so far, "Split Edge" does not do that. Otherwise I guess we are on the same page here.RatonLaveur wrote: ↑Thu Mar 18, 2021 9:13 pm To your comments about my proposition i would only point respectfully that you are wrong. Edges in cad do not exist without 2 vertices (points). You cannot split an edge without creating a point (actually technically two coincident points).
It seems each of us thinks a bit differently :-) While Chris would first search along "Fillet" operations, You would go to "Create Point" and every approach has its own logic. Is it possible to put some kind of opinion poll here on forum, so we can place the button according to what most people would prefer?
Kind regards,
Tomas
Re: Split Edge function for Sketcher
Sketcher's geometric elements toolbar is divided into three sections:
1) Geometric primitives: point, line, arc, circle, conics, B-spline (yes, in this context I would call them primitive).
2) Shortcuts for creating multiple of the primitives listed in point 1): polyline, rectangle, polygons, slot
3) Modify existing geometry: fillet, trim; with more functions in this section it could rather be called "others".
A Split Edge function would sure belong to section 3 because it modifies existing geometry, while a midpoint would belong to 1). If split edge should get its own place or become a drop down is of less importance to me than to have it in this section.
1) Geometric primitives: point, line, arc, circle, conics, B-spline (yes, in this context I would call them primitive).
2) Shortcuts for creating multiple of the primitives listed in point 1): polyline, rectangle, polygons, slot
3) Modify existing geometry: fillet, trim; with more functions in this section it could rather be called "others".
A Split Edge function would sure belong to section 3 because it modifies existing geometry, while a midpoint would belong to 1). If split edge should get its own place or become a drop down is of less importance to me than to have it in this section.
A Sketcher Lecture with in-depth information is available in English, auf Deutsch, en français, en español.
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Re: Split Edge function for Sketcher
Chris's wisdom...I follow thee.
Re: Split Edge function for Sketcher
Regardless of where ever it is placed, in my workflow it will be very useful.
Thanks to all who help develop this project
Thanks to all who help develop this project
- Hannu
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Re: Split Edge function for Sketcher
Hmm... split edge and I imagine 'split circle' and circle segment would be equally useful.chrisb wrote: ↑Fri Mar 19, 2021 9:24 pm Sketcher's geometric elements toolbar is divided into three sections:
1) Geometric primitives: point, line, arc, circle, conics, B-spline (yes, in this context I would call them primitive).
2) Shortcuts for creating multiple of the primitives listed in point 1): polyline, rectangle, polygons, slot
3) Modify existing geometry: fillet, trim; with more functions in this section it could rather be called "others".
A Split Edge function would sure belong to section 3 because it modifies existing geometry, while a midpoint would belong to 1). If split edge should get its own place or become a drop down is of less importance to me than to have it in this section.
Some work regarding this can be done with fillet (two options), trim and extend in the sketcher; an additional split that works for edges, circles and circle segments would probably be more handy than one might believe first.
It would sure simplify my workflow [Hint; not always going straight to what I want to/need create]
edit:
Hmm... Why not a 'JOIN' too, i.e. remove one segment of line - bring the endpoints together (maybe most useful for multiple segments that form a straight line?)... and similar for circle segment...
/Hannu - engineer & mild
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- Mechanics, FDM 3D-prints, Solder, Lathe, Mill, Weld -work. ISO Audits, Claim, Deviation, Corrective action
Re: Split Edge function for Sketcher
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