chrisb wrote: ↑Wed Jul 24, 2019 9:11 pm
Selecting all items is the same as explode compound, isn't it?
Yes but no.

ExploreCompound will expose all fragments in the tree view as separate objects (inside a "folder" IIRC) while CompoundFilter only shows one object in the tree view.

But I also think that using the same dialog to create a SelectiveCompoundExplode could be a good idea.
DeepSOIC wrote: ↑Wed Jul 24, 2019 10:04 pm
If only there was a way to add that "..." button from python...
I wasn't sure if it was possible or not, but my feeling was indeed that it has to be coded in C++.
Also, your proposal is missing the support for advanced syntax (like "::2" for including every second object), but I guess it's acceptable (user just shouldn't touch it if that advanced syntax is actually needed).
I also think it's acceptable because :
- It doesn't break support for advanced syntax (you can still enter it manually in the property field
- It is normal user oriented

- You should rarely have more than 10 fragments, which should make it acceptable to click each needed item
Moreover, I never used advanced syntax mainly because I absolutely don't know in which order are the fragments inside the compound.
