Problematic if your path contains arcs. Assuming this is for bent tubing, you must have a radius on corners. I doubt the Draft BSpline would be suited here, if we're talking bent tubing (rotary draw or roll bending).bejant wrote:If you want to make a pipe path, you can try using Draft WB Dwire or Draft WB Bspline and enter the X,Y,Z coordinates for each point along the Dwire or Bspline path.
Relative Co-ordinates
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Re: Relative Co-ordinates
- Cat Oregon
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Re: Relative Co-ordinates
Sorry I think I was just in a bad mood yesterday and FreeCAD got in the line of fire. I am actually impressed because whenever I don't think something is possible it usually is with a little research which isn't always true for AutoCAD. If you prefer this over AutoCAD, then I'll take your word on it Normdc.
Re: Relative Co-ordinates
Hello,
What I was not sure about was if fillets worked on a DWire that does not lie on a single plane. Well, they do.
This means that a 3D path can be created by entering relative coordinates, without having to work with multiple sketches on different planes. There's also less "overhead" in dealing with a Draft object rather than with sketches. The Draft workbench most closely resembles an AutoCAD way of creating 2D geometry. In fact I only used the Draft and Part workbenches.
One DWire limitation is that it does not supports arcs. But for the most common case of rotary draw tube bending, this may prove quite useful.
bejant, I just tried the DWire tool to create a 3D path as you suggested, because I remembered something: Draft objects all have a corner fillet property (except circle and ellipse of course).NormandC wrote:Problematic if your path contains arcs. Assuming this is for bent tubing, you must have a radius on corners. I doubt the Draft BSpline would be suited here, if we're talking bent tubing (rotary draw or roll bending).bejant wrote:If you want to make a pipe path, you can try using Draft WB Dwire or Draft WB Bspline and enter the X,Y,Z coordinates for each point along the Dwire or Bspline path.
What I was not sure about was if fillets worked on a DWire that does not lie on a single plane. Well, they do.

This means that a 3D path can be created by entering relative coordinates, without having to work with multiple sketches on different planes. There's also less "overhead" in dealing with a Draft object rather than with sketches. The Draft workbench most closely resembles an AutoCAD way of creating 2D geometry. In fact I only used the Draft and Part workbenches.
One DWire limitation is that it does not supports arcs. But for the most common case of rotary draw tube bending, this may prove quite useful.
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Re: Relative Co-ordinates
I published a video of my process to model the tubing above: http://youtu.be/TKQL5YlOhzI
Re: Relative Co-ordinates
Before I posted that I thought I should make sure by using the DWire and BSpline tools. I didn't know if the Sweep would go the entire length of DWire or if the Sweep would stop at the first filleted corner.NormandC wrote:bejant, I just tried the DWire tool to create a 3D path as you suggested, because I remembered something: Draft objects all have a corner fillet property
For Cat Oregon: Individual segments of the DWire can be selected in the 3D window instead of the entire DWire, but those segments must be connected to one another or you'll get an error message.
If I'm tracing an image for something somewhat free-form, or when I don't need the exactness of Constraint, it's a lot faster to use the Dwire tool.NormandC wrote:There's also less "overhead" in dealing with a Draft object rather than with sketches.
I really need to try and remember to use that Thickness Tool more often; I keep forgetting it.NormandC (In the image description) wrote: Part Sweep applied with Draft Circle as profile and DWire as path. Sweep hollowed out with the Part Thickness tool.
Re: Relative Co-ordinates
In fact, you can fuse DWire with Arc, Spline, etc...NormandC wrote:One DWire limitation is that it does not supports arcs. But for the most common case of rotary draw tube bending, this may prove quite useful.
Then use this fuse for the path of the sweep. In this way you still conserve the parametric of the path.
A less parametric way is to use Draft upgrade.
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