chrisb wrote: ↑Fri Sep 23, 2022 2:42 pm
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@domad, you have done rather complicated cosmetic stuff. What is the approximate number of cosmetic elements in a non trivial model?
Hi
@chrisb, greetings to the Community!
Honestly I have never done a count, but I suppose it is several hundred (many cosmetic objects are deleted to lighten the file and its storage), but now that you have put the "flea in my ear" at the next experiment I will try to do the count.
Obviously the most complex things are the orthogonal axonometric dimensions because you have to create many precise (!) Additional cosmetic vertices to determine the position, direction and measure not being able to set as usually done in "Draft" when we draw a line using the functions snaps.
Certainly having the possibility to draw "Draft" objects (lines, polylines, arcs, etc.) by using snaps in TechDraw would be the optimal solution, but I realize the great difficulty / complication in coding similar functions in TechDraw, therefore it's okay as it is, you just need to have a little more patience and come up with some tricks to overcome the inevitable difficulties. But we know that orthogonal isometric dimensions are a separate thing from orthogonal projections, in fact they are considered by various experts to be real works of art.
Think of the exploded views, in many cases quoted in full, made 40/50 years ago by hand using ruler, square, curvilinear, rims, etc. and pencil then it was necessary to know the geometry of the markings / constructions (who was more fortunate had the drafting machine), then "polished" with India ink and then proceeded to the heliocopy.