Thx for the W.B,
The ability to rotate a texture on a face is brilliant, the ability to turn textures off on faces would be excellance, effectively giving a single face decals/stickers if required.
Reading the forum FC0.20 may already have this ability? I know M'Star has written a script for temporary textures on faces, learning so much in such a short time - code is still on the todo list, an extendef thx to all dev's thx for freeing the world.
Arch Texture Addon: Development
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- Posts: 81
- Joined: Wed Feb 03, 2021 8:07 am
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- Posts: 81
- Joined: Wed Feb 03, 2021 8:07 am
Re: Arch Texture Addon: Development
Hello FC -ATAO:Dev
I was investigating whether or not the Texture could be arrayed in the Arch Texture & then Lattice2, I got an interesting result whereby the kite returned the texture, (So tempted change to feathers haha). Anyways if this was working the way I was hoping it would, it would be great to texture individual tiles. And still keep a accurate BIM.
I think you just need to reopen Texture Config & add the same file to texture & Bitmap, for it to look like the picture.
I was investigating whether or not the Texture could be arrayed in the Arch Texture & then Lattice2, I got an interesting result whereby the kite returned the texture, (So tempted change to feathers haha). Anyways if this was working the way I was hoping it would, it would be great to texture individual tiles. And still keep a accurate BIM.
I think you just need to reopen Texture Config & add the same file to texture & Bitmap, for it to look like the picture.
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- ArchTexture_Lattice2.png (100 KiB) Viewed 339 times
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